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服务器之家 - 编程语言 - Android - Android中Window添加View的底层原理

Android中Window添加View的底层原理

2021-06-22 15:20showCar Android

这篇文章主要介绍了Android中Window添加View的底层原理,需要的朋友可以参考下

一、window和windowmanager
window是一个抽象类,它的具体实现是phonewindow,创建一个window很简单,只需要创建一个windowmanager即可,window具体实现在windowmanagerservice中,windowmanager和windowmanagerservice的交互是一个ipc的过程。
下面是用windowmanager的例子:

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mfloatingbutton = new button(this);
      mfloatingbutton.settext( "window");
      mlayoutparams = new windowmanager.layoutparams(
          layoutparams. wrap_content, layoutparams.wrap_content, 0, 0,
          pixelformat. transparent);
      mlayoutparams. flags = layoutparams.flag_not_touch_modal
          | layoutparams. flag_not_focusable
          | layoutparams. flag_show_when_locked;
      mlayoutparams. type = layoutparams. type_system_error;
      mlayoutparams. gravity = gravity. left | gravity. top;
      mlayoutparams. x = 100;
      mlayoutparams. y = 300;
      mfloatingbutton.setontouchlistener( this);
      mwindowmanager.addview( mfloatingbutton, mlayoutparams); 

flags和type两个属性很重要,下面对一些属性进行介绍,首先是flags:
flag_not_touch_modal表示不需要获取焦点,也不需要接收各种输入,最终事件直接传递给下层具有焦点的window。
flag_not_focusable:在此window外的区域单击事件传递到底层window中。当前的区域则自己处理,这个一般都要设置,很重要。
flag_show_when_locked :开启可以让window显示在锁屏界面上。
再来看下type这个参数:
window有三种类型:应用window,子window,系统window。应用类对应一个activity,子window不能单独存在,需要附属在父window上,比如常用的dialog。系统window是需要声明权限再创建的window,如toast等。
window有z-ordered属性,层级越大,越在顶层。应用window层级1-99,子window1000-1999,系统2000-2999。这此层级对应着windowmanager的type参数。系统层级常用的有两个type_system_overlay或者type_system_error。比如想用type_system_error,只需
mlayoutparams.type = layoutparams.type_system_error。还要添加权限<uses-permission andorid:name="android.permission.system_alert_window"/>。
有了对window的基本认识之后,我们来看下它底层如何实现加载view的。
二、window的创建
其实window的创建跟之前我写的一篇博客layoutinflater源码分析有点相似。window的创建是在activity创建的attach方法中,通过policymanager的makenewwindow方法。activity中实现了window的callback接口,因此当window状态改变时就会回调activity方法。如onattachedtowindow等。policymanager的真正实现类是policy,看下它的代码:

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public window makenewwindow(context context) {
    return new phonewindow(context);
  }

到此window创建完成。
下面分析view是如何附属到window上的。看activity的setcontentview方法。

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public void setcontentview(int layoutresid) {
    getwindow().setcontentview(layoutresid);
    initwindowdecoractionbar();
  }

两部分,设置内容和设置actionbar。window的具体实现是phonewindow,看它的setcontent。

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public void setcontentview(int layoutresid) {
    // note: feature_content_transitions may be set in the process of installing the window
    // decor, when theme attributes and the like are crystalized. do not check the feature
    // before this happens.
    if (mcontentparent == null) {
      installdecor();
    } else if (!hasfeature(feature_content_transitions)) {
      mcontentparent.removeallviews();
    }
 
    if (hasfeature(feature_content_transitions)) {
      final scene newscene = scene.getsceneforlayout(mcontentparent, layoutresid,
          getcontext());
      transitionto(newscene);
    } else {
      mlayoutinflater.inflate(layoutresid, mcontentparent);
    }
    final callback cb = getcallback();
    if (cb != null && !isdestroyed()) {
      cb.oncontentchanged();
    }
  

看到了吧,又是分析它。
这里分三步执行:
1.如果没有decorview,在installdecor中的generatedecor()创建decorview。之前就分析过,这次就不再分析它了。
2.将view添加到decorview中的mcontentparent中。
3.回调activity的oncontentchanged接口。
经过以上操作,decorview创建了,但还没有正式添加到window中。在activityresumeactivity中首先会调用activity的onresume,再调用activity的makevisible,makevisible中真正添加view ,代码如下:

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void makevisible() {
   if (!mwindowadded) {
     viewmanager wm = getwindowmanager();
     wm.addview(mdecor, getwindow().getattributes());
     mwindowadded = true;
   }
   mdecor.setvisibility(view.visible);
 }

通过上面的addview方法将view添加到window。
三、window操作view内部机制
1.window的添加
一个window对应一个view和一个viewrootimpl,window和view通过viewrootimpl来建立联系,它并不存在,实体是view。只能通过 windowmanager来操作它。
windowmanager的实现类是windowmanagerimpl。它并没有直接实现三大操作,而是委托给windowmanagerglobal。addview的实现分为以下几步:
1).检查参数是否合法。

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if (view == null) {
      throw new illegalargumentexception("view must not be null");
    }
    if (display == null) {
      throw new illegalargumentexception("display must not be null");
    }
    if (!(params instanceof windowmanager.layoutparams)) {
      throw new illegalargumentexception("params must be windowmanager.layoutparams");
    }
 
    final windowmanager.layoutparams wparams = (windowmanager.layoutparams)params;
    if (parentwindow != null) {
      parentwindow.adjustlayoutparamsforsubwindow(wparams);
    } else {
      // if there's no parent and we're running on l or above (or in the
      // system context), assume we want hardware acceleration.
      final context context = view.getcontext();
      if (context != null
          && context.getapplicationinfo().targetsdkversion >= build.version_codes.lollipop) {
        wparams.flags |= windowmanager.layoutparams.flag_hardware_accelerated;
      }
    }

2).创建viewrootimpl并将view添加到列表中。

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root = new viewrootimpl(view.getcontext(), display);
 
      view.setlayoutparams(wparams);
 
      mviews.add(view);
      mroots.add(root);
      mparams.add(wparams);

3).通过viewrootimpl来更新界面并完成window的添加过程 。
root.setview(view, wparams, panelparentview); 
上面的root就是viewrootimpl,setview中通过requestlayout()来完成异步刷新,看下requestlayout:

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public void requestlayout() {
    if (!mhandlinglayoutinlayoutrequest) {
      checkthread();
      mlayoutrequested = true;
      scheduletraversals();
    }
  }

接下来通过windowsession来完成window添加过程,windowsession是一个binder对象,真正的实现类是 session,window的添加是一次ipc调用。

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try {
          morigwindowtype = mwindowattributes.type;
          mattachinfo.mrecomputeglobalattributes = true;
          collectviewattributes();
          res = mwindowsession.addtodisplay(mwindow, mseq, mwindowattributes,
              gethostvisibility(), mdisplay.getdisplayid(),
              mattachinfo.mcontentinsets, mattachinfo.mstableinsets, minputchannel);
        } catch (remoteexception e) {
          madded = false;
          mview = null;
          mattachinfo.mrootview = null;
          minputchannel = null;
          mfallbackeventhandler.setview(null);
          unscheduletraversals();
          setaccessibilityfocus(null, null);
          throw new runtimeexception("adding window failed", e);
}

 在session内部会通过windowmanagerservice来实现window的添加。

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public int addtodisplay(iwindow window, int seq, windowmanager.layoutparams attrs,
     int viewvisibility, int displayid, rect outcontentinsets, rect outstableinsets,
     inputchannel outinputchannel) {
   return mservice.addwindow(this, window, seq, attrs, viewvisibility, displayid,
       outcontentinsets, outstableinsets, outinputchannel);
 }

在windowmanagerservice内部会为每一个应用保留一个单独的session。
2.window的删除
看下windowmanagerglobal的removeview:

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public void removeview(view view, boolean immediate) {
    if (view == null) {
      throw new illegalargumentexception("view must not be null");
    }
 
    synchronized (mlock) {
      int index = findviewlocked(view, true);
      view curview = mroots.get(index).getview();
      removeviewlocked(index, immediate);
      if (curview == view) {
        return;
      }
 
      throw new illegalstateexception("calling with view " + view
          + " but the viewancestor is attached to " + curview);
    }
  }

首先调用findviewlocked来查找删除view的索引,这个过程就是建立数组遍历。然后再调用removeviewlocked来做进一步的删除。

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private void removeviewlocked(int index, boolean immediate) {
    viewrootimpl root = mroots.get(index);
    view view = root.getview();
 
    if (view != null) {
      inputmethodmanager imm = inputmethodmanager.getinstance();
      if (imm != null) {
        imm.windowdismissed(mviews.get(index).getwindowtoken());
      }
    }
    boolean deferred = root.die(immediate);
    if (view != null) {
      view.assignparent(null);
      if (deferred) {
        mdyingviews.add(view);
      }
    }
  }

真正删除操作是viewrootimpl来完成的。windowmanager提供了两种删除接口,removeviewimmediate,removeview。它们分别表示异步删除和同步删除。具体的删除操作由viewrootimpl的die来完成。

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boolean die(boolean immediate) {
    // make sure we do execute immediately if we are in the middle of a traversal or the damage
    // done by dispatchdetachedfromwindow will cause havoc on return.
    if (immediate && !misintraversal) {
      dodie();
      return false;
    }
 
    if (!misdrawing) {
      destroyhardwarerenderer();
    } else {
      log.e(tag, "attempting to destroy the window while drawing!\n" +
          " window=" + this + ", java" id="highlighter_694217">
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void dodie() {
    checkthread();
    if (local_logv) log.v(tag, "die in " + this + " of " + msurface);
    synchronized (this) {
      if (mremoved) {
        return;
      }
      mremoved = true;
      if (madded) {
        dispatchdetachedfromwindow();
      }
 
      if (madded && !mfirst) {
        destroyhardwarerenderer();
 
        if (mview != null) {
          int viewvisibility = mview.getvisibility();
          boolean viewvisibilitychanged = mviewvisibility != viewvisibility;
          if (mwindowattributeschanged || viewvisibilitychanged) {
            // if layout params have been changed, first give them
            // to the window manager to make sure it has the correct
            // animation info.
            try {
              if ((relayoutwindow(mwindowattributes, viewvisibility, false)
                  & windowmanagerglobal.relayout_res_first_time) != 0) {
                mwindowsession.finishdrawing(mwindow);
              }
            } catch (remoteexception e) {
            }
          }
 
          msurface.release();
        }
      }
 
      madded = false;
    }
    windowmanagerglobal.getinstance().doremoveview(this);
  }

主要做四件事:
1.垃圾回收相关工作,比如清数据,回调等。
2.通过session的remove方法删除window,最终调用windowmanagerservice的removewindow

3.调用dispathdetachedfromwindow,在内部会调用ondetachedfromwindow()和ondetachedfromwindowinternal()。当view移除时会调用ondetachedfromwindow,它用于作一些资源回收。
4.通过doremoveview刷新数据,删除相关数据,如在mroot,mdyingviews中删除对象等。

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void doremoveview(viewrootimpl root) {
    synchronized (mlock) {
      final int index = mroots.indexof(root);
      if (index >= 0) {
        mroots.remove(index);
        mparams.remove(index);
        final view view = mviews.remove(index);
        mdyingviews.remove(view);
      }
    }
    if (hardwarerenderer.strimforeground && hardwarerenderer.isavailable()) {
      dotrimforeground();
    }
  }

3.更新window
看下windowmanagerglobal中的updateviewlayout。

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public void updateviewlayout(view view, viewgroup.layoutparams params) {
    if (view == null) {
      throw new illegalargumentexception("view must not be null");
    }
    if (!(params instanceof windowmanager.layoutparams)) {
      throw new illegalargumentexception("params must be windowmanager.layoutparams");
    }
 
    final windowmanager.layoutparams wparams = (windowmanager.layoutparams)params;
 
    view.setlayoutparams(wparams);
 
    synchronized (mlock) {
      int index = findviewlocked(view, true);
      viewrootimpl root = mroots.get(index);
      mparams.remove(index);
      mparams.add(index, wparams);
      root.setlayoutparams(wparams, false);
    }
  }

通过viewrootimpl的setlayoutparams更新viewrootimpl的layoutparams,接着scheduletraversals对view重新布局,包括测量,布局,重绘,此外它还会通过windowsession来更新window。这个过程由windowmanagerservice实现。这跟上面类似,就不再重复,到此window底层源码就分析完啦。

以上就是本文的全部内容,希望对大家的学习有所帮助。

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