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服务器之家 - 编程语言 - 编程技术 - 算法系列15天速成——第十三天 树操作【下】

算法系列15天速成——第十三天 树操作【下】

2020-07-27 17:04编程技术网 编程技术

今天说下最后一种树,大家可否知道,文件压缩程序里面的核心结构,核心算法是什么?或许你知道,他就运用了赫夫曼树

听说赫夫曼胜过了他的导师,被认为”青出于蓝而胜于蓝“,这句话也是我比较欣赏的,嘻嘻。

一  概念

    了解”赫夫曼树“之前,几个必须要知道的专业名词可要熟练记住啊。

    1: 结点的权

            “权”就相当于“重要度”,我们形象的用一个具体的数字来表示,然后通过数字的大小来决定谁重要,谁不重要。

    2: 路径

             树中从“一个结点"到“另一个结点“之间的分支。

    3: 路径长度

             一个路径上的分支数量。

    4: 树的路径长度

             从树的根节点到每个节点的路径长度之和。

    5: 节点的带权路径路劲长度

             其实也就是该节点到根结点的路径长度*该节点的权。

    6:   树的带权路径长度

             树中各个叶节点的路径长度*该叶节点的权的和,常用wpl(weight path length)表示。

二: 构建赫夫曼树

        上面说了那么多,肯定是为下面做铺垫,这里说赫夫曼树,肯定是要说赫夫曼树咋好咋好,赫夫曼树是一种最优二叉树,

         因为他的wpl是最短的,何以见得?我们可以上图说话。
 

算法系列15天速成——第十三天 树操作【下】

现在我们做一个wpl的对比:

图a: wpl= 5*2 + 7*2 +2*2+13*2=54

图b:wpl=5*3+2*3+7*2+13*1=48

 

我们对比一下,图b的wpl最短的,地球人已不能阻止wpl还能比“图b”的小,所以,“图b"就是一颗赫夫曼树,那么大家肯定

要问,如何构建一颗赫夫曼树,还是上图说话。

算法系列15天速成——第十三天 树操作【下】

 

第一步: 我们将所有的节点都作为独根结点。

第二步:   我们将最小的c和a组建为一个新的二叉树,权值为左右结点之和。

第三步: 将上一步组建的新节点加入到剩下的节点中,排除上一步组建过的左右子树,我们选中b组建新的二叉树,然后取权值。

第四步: 同上。

 

三: 赫夫曼编码

      大家都知道,字符,汉字,数字在计算机中都是以0,1来表示的,相应的存储都是有一套编码方案来支撑的,比如asc码。

 这样才能在"编码“和”解码“的过程中不会成为乱码,但是asc码不理想的地方就是等长的,其实我们都想用较少的空间来存储

更多的东西,那么我们就要采用”不等长”的编码方案来存储,那么“何为不等长呢“?其实也就是出现次数比较多的字符我们采用短编码,

出现次数较少的字符我们采用长编码,恰好,“赫夫曼编码“就是不等长的编码。

    这里大家只要掌握赫夫曼树的编码规则:左子树为0,右子树为1,对应的编码后的规则是:从根节点到子节点

a: 111

b: 10

c: 110

d: 0

算法系列15天速成——第十三天 树操作【下】

 

四: 实现

      不知道大家懂了没有,不懂的话多看几篇,下面说下赫夫曼的具体实现。

         第一步:构建赫夫曼树。

         第二步:对赫夫曼树进行编码。

         第三步:压缩操作。

         第四步:解压操作。

 

1:首先看下赫夫曼树的结构,这里字段的含义就不解释了。

 

复制代码 代码如下:


#region 赫夫曼树结构
    /// <summary>
/// 赫夫曼树结构
/// </summary>
    public class huffmantree
    {
        public int weight { get; set; }

 

        public int parent { get; set; }

        public int left { get; set; }

        public int right { get; set; }
    }
    #endregion

 

2: 创建赫夫曼树,原理在上面已经解释过了,就是一步一步的向上搭建,这里要注意的二个性质定理:

         当叶子节点为n个,则需要n-1步就能搭建赫夫曼树。

         当叶子节点为n个,则赫夫曼树的节点总数为:(2*n)-1个。

 

复制代码 代码如下:


#region 赫夫曼树的创建
        /// <summary>
/// 赫夫曼树的创建
/// </summary>
/// <param name="huffman">赫夫曼树</param>
/// <param name="leafnum">叶子节点</param>
/// <param name="weight">节点权重</param>
        public huffmantree[] createtree(huffmantree[] huffman, int leafnum, int[] weight)
        {
            //赫夫曼树的节点总数
            int huffmannode = 2 * leafnum - 1;

 

            //初始化节点,赋予叶子节点值
            for (int i = 0; i < huffmannode; i++)
            {
                if (i < leafnum)
                {
                    huffman[i].weight = weight[i];
                }
            }

            //这里面也要注意,4个节点,其实只要3步就可以构造赫夫曼树
            for (int i = leafnum; i < huffmannode; i++)
            {
                int minindex1;
                int minindex2;
                selectnode(huffman, i, out minindex1, out minindex2);

                //最后得出minindex1和minindex2中实体的weight最小
                huffman[minindex1].parent = i;
                huffman[minindex2].parent = i;

                huffman[i].left = minindex1;
                huffman[i].right = minindex2;

                huffman[i].weight = huffman[minindex1].weight + huffman[minindex2].weight;
            }

            return huffman;
        }
        #endregion

        #region 选出叶子节点中最小的二个节点
        /// <summary>
/// 选出叶子节点中最小的二个节点
/// </summary>
/// <param name="huffman"></param>
/// <param name="searchnodes">要查找的结点数</param>
/// <param name="minindex1"></param>
/// <param name="minindex2"></param>
        public void selectnode(huffmantree[] huffman, int searchnodes, out int minindex1, out int minindex2)
        {
            huffmantree minnode1 = null;

            huffmantree minnode2 = null;

            //最小节点在赫夫曼树中的下标
            minindex1 = minindex2 = 0;

            //查找范围
            for (int i = 0; i < searchnodes; i++)
            {
                ///只有独根树才能进入查找范围
                if (huffman[i].parent == 0)
                {
                    //如果为null,则认为当前实体为最小
                    if (minnode1 == null)
                    {
                        minindex1 = i;

                        minnode1 = huffman[i];

                        continue;
                    }

                    //如果为null,则认为当前实体为最小
                    if (minnode2 == null)
                    {
                        minindex2 = i;

                        minnode2 = huffman[i];

                        //交换一个位置,保证minindex1为最小,为后面判断做准备
                        if (minnode1.weight > minnode2.weight)
                        {
                            //节点交换
                            var temp = minnode1;
                            minnode1 = minnode2;
                            minnode2 = temp;

                            //下标交换
                            var tempindex = minindex1;
                            minindex1 = minindex2;
                            minindex2 = tempindex;

                            continue;
                        }
                    }
                    if (minnode1 != null && minnode2 != null)
                    {
                        if (huffman[i].weight <= minnode1.weight)
                        {
                            //将min1临时转存给min2
                            minnode2 = minnode1;
                            minnode1 = huffman[i];

                            //记录在数组中的下标
                            minindex2 = minindex1;
                            minindex1 = i;
                        }
                        else
                        {
                            if (huffman[i].weight < minnode2.weight)
                            {
                                minnode2 = huffman[i];

                                minindex2 = i;
                            }
                        }
                    }
                }
            }
        }
        #endregion

 

3:对哈夫曼树进行编码操作,形成一套“模板”,效果跟asc模板一样,不过一个是不等长,一个是等长。

 

复制代码 代码如下:


#region 赫夫曼编码
        /// <summary>
/// 赫夫曼编码
/// </summary>
/// <param name="huffman"></param>
/// <param name="leafnum"></param>
/// <param name="huffmancode"></param>
        public string[] huffmancoding(huffmantree[] huffman, int leafnum)
        {
            int current = 0;

 

            int parent = 0;

            string[] huffmancode = new string[leafnum];

            //四个叶子节点的循环
            for (int i = 0; i < leafnum; i++)
            {
                //单个字符的编码串
                string codetemp = string.empty;

                current = i;

                //第一次获取最左节点
                parent = huffman[current].parent;

                while (parent != 0)
                {
                    //如果父节点的左子树等于当前节点就标记为0
                    if (current == huffman[parent].left)
                        codetemp += "0";
                    else
                        codetemp += "1";

                    current = parent;
                    parent = huffman[parent].parent;
                }

                huffmancode[i] = new string(codetemp.reverse().toarray());
            }
            return huffmancode;
        }
        #endregion

 

4:模板生成好了,我们就要对指定的测试数据进行压缩处理

 

复制代码 代码如下:


#region 对指定字符进行压缩
        /// <summary>
/// 对指定字符进行压缩
/// </summary>
/// <param name="huffmancode"></param>
/// <param name="alphabet"></param>
/// <param name="test"></param>
        public string encode(string[] huffmancode, string[] alphabet, string test)
        {
            //返回的0,1代码
            string encodestr = string.empty;

 

            //对每个字符进行编码
            for (int i = 0; i < test.length; i++)
            {
                //在模版里面查找
                for (int j = 0; j < alphabet.length; j++)
                {
                    if (test[i].tostring() == alphabet[j])
                    {
                        encodestr += huffmancode[j];
                    }
                }
            }

            return encodestr;
        }
        #endregion

 

5: 最后也就是对压缩的数据进行还原操作。

 

复制代码 代码如下:


#region 对指定的二进制进行解压
        /// <summary>
/// 对指定的二进制进行解压
/// </summary>
/// <param name="huffman"></param>
/// <param name="leafnum"></param>
/// <param name="alphabet"></param>
/// <param name="test"></param>
/// <returns></returns>
        public string decode(huffmantree[] huffman, int huffmannodes, string[] alphabet, string test)
        {
            string decodestr = string.empty;

 

            //所有要解码的字符
            for (int i = 0; i < test.length; )
            {
                int j = 0;
                //赫夫曼树结构模板(用于循环的解码单个字符)
                for (j = huffmannodes - 1; (huffman[j].left != 0 || huffman[j].right != 0); )
                {
                    if (test[i].tostring() == "0")
                    {
                        j = huffman[j].left;
                    }
                    if (test[i].tostring() == "1")
                    {
                        j = huffman[j].right;
                    }
                    i++;
                }
                decodestr += alphabet[j];
            }
            return decodestr;
        }

        #endregion

 

最后上一下总的运行代码

 

复制代码 代码如下:


using system;
using system.collections.generic;
using system.linq;
using system.text;

 

namespace huffmantree
{
    class program
    {
        static void main(string[] args)
        {
            //有四个叶节点
            int leafnum = 4;

            //赫夫曼树中的节点总数
            int huffmannodes = 2 * leafnum - 1;

            //各节点的权值
            int[] weight = { 5, 7, 2, 13 };

            string[] alphabet = { "a", "b", "c", "d" };

            string testcode = "dbdbdabdcdadbdadbdadacdbdbd";

            //赫夫曼树用数组来保存,每个赫夫曼都作为一个实体存在
            huffmantree[] huffman = new huffmantree[huffmannodes].select(i => new huffmantree() { }).toarray();

            huffmantreemanager manager = new huffmantreemanager();

            manager.createtree(huffman, leafnum, weight);

            string[] huffmancode = manager.huffmancoding(huffman, leafnum);

            for (int i = 0; i < leafnum; i++)
            {
                console.writeline("字符:{0},权重:{1},编码为:{2}", alphabet[i], huffman[i].weight, huffmancode[i]);
            }

            console.writeline("原始的字符串为:" + testcode);

            string encode = manager.encode(huffmancode, alphabet, testcode);

            console.writeline("被编码的字符串为:" + encode);

            string decode = manager.decode(huffman, huffmannodes, alphabet, encode);

            console.writeline("解码后的字符串为:" + decode);
        }
    }

    #region 赫夫曼树结构
    /// <summary>
/// 赫夫曼树结构
/// </summary>
    public class huffmantree
    {
        public int weight { get; set; }

        public int parent { get; set; }

        public int left { get; set; }

        public int right { get; set; }
    }
    #endregion

    /// <summary>
/// 赫夫曼树的操作类
/// </summary>
    public class huffmantreemanager
    {
        #region 赫夫曼树的创建
        /// <summary>
/// 赫夫曼树的创建
/// </summary>
/// <param name="huffman">赫夫曼树</param>
/// <param name="leafnum">叶子节点</param>
/// <param name="weight">节点权重</param>
        public huffmantree[] createtree(huffmantree[] huffman, int leafnum, int[] weight)
        {
            //赫夫曼树的节点总数
            int huffmannode = 2 * leafnum - 1;

            //初始化节点,赋予叶子节点值
            for (int i = 0; i < huffmannode; i++)
            {
                if (i < leafnum)
                {
                    huffman[i].weight = weight[i];
                }
            }

            //这里面也要注意,4个节点,其实只要3步就可以构造赫夫曼树
            for (int i = leafnum; i < huffmannode; i++)
            {
                int minindex1;
                int minindex2;
                selectnode(huffman, i, out minindex1, out minindex2);

                //最后得出minindex1和minindex2中实体的weight最小
                huffman[minindex1].parent = i;
                huffman[minindex2].parent = i;

                huffman[i].left = minindex1;
                huffman[i].right = minindex2;

                huffman[i].weight = huffman[minindex1].weight + huffman[minindex2].weight;
            }

            return huffman;
        }
        #endregion

        #region 选出叶子节点中最小的二个节点
        /// <summary>
/// 选出叶子节点中最小的二个节点
/// </summary>
/// <param name="huffman"></param>
/// <param name="searchnodes">要查找的结点数</param>
/// <param name="minindex1"></param>
/// <param name="minindex2"></param>
        public void selectnode(huffmantree[] huffman, int searchnodes, out int minindex1, out int minindex2)
        {
            huffmantree minnode1 = null;

            huffmantree minnode2 = null;

            //最小节点在赫夫曼树中的下标
            minindex1 = minindex2 = 0;

            //查找范围
            for (int i = 0; i < searchnodes; i++)
            {
                ///只有独根树才能进入查找范围
                if (huffman[i].parent == 0)
                {
                    //如果为null,则认为当前实体为最小
                    if (minnode1 == null)
                    {
                        minindex1 = i;

                        minnode1 = huffman[i];

                        continue;
                    }

                    //如果为null,则认为当前实体为最小
                    if (minnode2 == null)
                    {
                        minindex2 = i;

                        minnode2 = huffman[i];

                        //交换一个位置,保证minindex1为最小,为后面判断做准备
                        if (minnode1.weight > minnode2.weight)
                        {
                            //节点交换
                            var temp = minnode1;
                            minnode1 = minnode2;
                            minnode2 = temp;

                            //下标交换
                            var tempindex = minindex1;
                            minindex1 = minindex2;
                            minindex2 = tempindex;

                            continue;
                        }
                    }
                    if (minnode1 != null && minnode2 != null)
                    {
                        if (huffman[i].weight <= minnode1.weight)
                        {
                            //将min1临时转存给min2
                            minnode2 = minnode1;
                            minnode1 = huffman[i];

                            //记录在数组中的下标
                            minindex2 = minindex1;
                            minindex1 = i;
                        }
                        else
                        {
                            if (huffman[i].weight < minnode2.weight)
                            {
                                minnode2 = huffman[i];

                                minindex2 = i;
                            }
                        }
                    }
                }
            }
        }
        #endregion

        #region 赫夫曼编码
        /// <summary>
/// 赫夫曼编码
/// </summary>
/// <param name="huffman"></param>
/// <param name="leafnum"></param>
/// <param name="huffmancode"></param>
        public string[] huffmancoding(huffmantree[] huffman, int leafnum)
        {
            int current = 0;

            int parent = 0;

            string[] huffmancode = new string[leafnum];

            //四个叶子节点的循环
            for (int i = 0; i < leafnum; i++)
            {
                //单个字符的编码串
                string codetemp = string.empty;

                current = i;

                //第一次获取最左节点
                parent = huffman[current].parent;

                while (parent != 0)
                {
                    //如果父节点的左子树等于当前节点就标记为0
                    if (current == huffman[parent].left)
                        codetemp += "0";
                    else
                        codetemp += "1";

                    current = parent;
                    parent = huffman[parent].parent;
                }

                huffmancode[i] = new string(codetemp.reverse().toarray());
            }
            return huffmancode;
        }
        #endregion

        #region 对指定字符进行压缩
        /// <summary>
/// 对指定字符进行压缩
/// </summary>
/// <param name="huffmancode"></param>
/// <param name="alphabet"></param>
/// <param name="test"></param>
        public string encode(string[] huffmancode, string[] alphabet, string test)
        {
            //返回的0,1代码
            string encodestr = string.empty;

            //对每个字符进行编码
            for (int i = 0; i < test.length; i++)
            {
                //在模版里面查找
                for (int j = 0; j < alphabet.length; j++)
                {
                    if (test[i].tostring() == alphabet[j])
                    {
                        encodestr += huffmancode[j];
                    }
                }
            }

            return encodestr;
        }
        #endregion

        #region 对指定的二进制进行解压
        /// <summary>
/// 对指定的二进制进行解压
/// </summary>
/// <param name="huffman"></param>
/// <param name="leafnum"></param>
/// <param name="alphabet"></param>
/// <param name="test"></param>
/// <returns></returns>
        public string decode(huffmantree[] huffman, int huffmannodes, string[] alphabet, string test)
        {
            string decodestr = string.empty;

            //所有要解码的字符
            for (int i = 0; i < test.length; )
            {
                int j = 0;
                //赫夫曼树结构模板(用于循环的解码单个字符)
                for (j = huffmannodes - 1; (huffman[j].left != 0 || huffman[j].right != 0); )
                {
                    if (test[i].tostring() == "0")
                    {
                        j = huffman[j].left;
                    }
                    if (test[i].tostring() == "1")
                    {
                        j = huffman[j].right;
                    }
                    i++;
                }
                decodestr += alphabet[j];
            }
            return decodestr;
        }

        #endregion
    }
}

 

算法系列15天速成——第十三天 树操作【下】

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